SIGHTLESS SERENE — NOW RELEASED!

What a GREAT three day weekend I had! I’m very excited to announce that my newest game, Sightless Serene, is now available to play! I have NOT released it on Steam, or any other platform, at the moment, but feel free to check out my itch.io page dedicated to the game and maybe download it if you’d like! For now, it’s a Windows-only release, but I may release other versions if it gets requested. Please check out the itch.io page to read all about the game, or the section on my website. You can find out what the game is…

VERY Close to Release!

It’s November, so I hope everyone is ready to celebrate the holidays! I know I’m ready! One thing I’m really looking forward to is releasing my next game sometime before Thanksgiving! I really wanted to have it completed before Halloween, but I wasn’t able to. I am, however, extremely close to having the game complete. I only have a few sections left and it will be one-hundred percent ready to release! If you’re coming in late, this game will be 100% free and will be released on my itch.io, so please check it out! My next post will be a…

About Half Way There…..

Well, after about 7 hours of playtesting (on my save file at least!), I’m about halfway done. I can confidently say the first half of my next game is ready for release, but I’m still working on the second half. I feel like I may have done a little extra work on the second half while I was making it, so I’m hoping it doesn’t take me nearly as long to complete. I had to fix several bugs that irked me pretty badly in the first half, but I’m glad I was able to fix them all appropriately. With that…

Readying for Release!

I’m shocked I can even make this post, but I’m finally gearing up to release this game after nearly a year and a half of developing it — granted, there were several week/month-long breaks, mostly 1-2 hours a day of working on it, but a total of 517 hours I’ve had RPGMMV open for — but I’m getting everything… “together.” Don’t get me wrong, I still need to add a lot of abilities, enemies on the map, music selection, spells, NPC’s, etc, but ALL of the map designing and 98% of the character dialog/story is done, which makes me absolutely…

Meet A New Hero…

… Or antihero. This is Alister and he will be your new player-controlled character in my upcoming game. Unfortunately, I will not be releasing the name of the game quite yet as it will spoil some other things I don’t want to spoil quite yet, but this post is about Alister! He’s the antihero of our story, with quick wits, a troubled past, and he lets his weapon do all the talking. Alister was thrown into jail numerous years ago for plotting to go after a forbidden treasure the King himself said was too dangerous for anyone to go after….

It’s Been a Few Month Already?

Wow… I did not realize I haven’t posted anything since February. I’ve had several distractions, but started back on my project this week. I’m really hoping I can get this project completed, without it feeling like it was “rushed towards the end.” I’m being very careful to take my time and do things right because I want people to like this game. I think it has a lot of really neat components, including a great storyline, a few unexpected twists and turns (nothing overly dramatic either) and I believe it’s going to have a dramatic (and maybe traumatic) ending as…

Next Released Game Will Be FREE

Yes! After some consideration, I decided that my next title will be released free on itch.io when it’s completed. Assuming I receive any donations, I do plan on releasing it on Steam, but I don’t have the $100 to dish out immediately for it. Besides, if it doesn’t receive good feedback, it probably wouldn’t be worth releasing on Steam anyway, so itch will be my “demo run” per se, but I think the game is coming along fine and will be plenty enjoyable. It is coming along, although a bit slower than I hoped. I find it pretty hard to…

Aurora NOW on SALE on ITCH.IO

Seasons greetings everyone! Just a quick note that Aurora is now on sale on itch.io for $0.39 — a whopping 80% off! Act quickly and accordingly, as I don’t plan to have it this heavily discounted for a long while. If you don’t want to purchase the game on itch, Aurora will also be on sale during the Steam Winter Sale, which is coming up VERY soon! With that said, I want to wish everyone a very merry holiday season and a happy (and SAFE!) New Year! I hope everyone gets to spend quality time with the ones they cherish…

Still Kicking!

I know it’s been a while since my last post (a few months), but for the few who may be following me, I did want to send an update that I’m still chugging along with the two games that were mentioned in my previous post; although, they are taking a bit more time than I originally anticipated (or, I just haven’t spent as much time on them as I had hoped). They are progressing though! I’m making sure that things are “up to my standard” while I put the games together, as I don’t want to release games that seem…

New Game in Development!

I’ve decided to add a little news section so I can update the site every few days so it feels a little more active (and alive). This is just a little update to just say what I have been working in my spare time. In essence, I have not one, but two more RPG games that I have started work on and if all goes well, I want to have at least one of them released before the end of 2018 — but hopefully both of them! One game is being created with RPG Maker MV (as opposed to VX…